With National Revenge and Luck, it is proven to be impossible to have any sort of victory. If you attack an enemy once, then you are automatically on their National Revenge list, this means that they get a bonus against you. I personally prefer to fight with a full army of, what is the cap agani? 28 soldiers? At rank 9, with level 9 weapons and 100% happiness, which is 50% to attack. Add into this the 90% defense that I supposedly get from my four strongholds and my level 9 Spy Network I should be pretty damn set to defend against any threat... Apparently this is all bullshit as I continually get demolished by low-level armies with National Revenge. All of my lvl 9 things get demolished by anybody who just happens to see my name. While I do believe that the concept of this game is pretty nice, it seems horribly executed. How this managed to get the front page of Newgrounds? I have a theory. When you first start out playing the game, it seems pretty fun. Sure, the number and grid for your buildings seems rather limited, but one can easily shrug this off. A few minutes in, people go: "Hey, this is pretty neat!" and rate it nicely... What they fail to do is wait until they get further along in the game where you continually get forcibly butt-fucked or "prison-raped" by anybody who even looks at you funny. I strongly suggest against this game, as it is so wretchedly executed. You can be easily destroyed with no means of retalliation for hours, even if you have 4 Lvl 9 Cities running at 100% tax rate, which will also low your population's happiness and make you less effective against invaders which only makes it easier for them to destroy you before you have anything to defend with. Please, go spend your time elsewhere, Kongregate has already won this game and there remains no hope to be seen for anybody else to ever have a chance at winning, for if you even build a level 9 silo to dream about getting to Mars, they will be sure to demolish it within seconds, even if it has 100% additional defense from nearby strongholds because they happen to be a point luckier than all of your units put together. This game has no point in actual strategy or skill, it is more akin to playing the slot machine in Vegas, lots of money goes in (or time in this case) with little chance of any money (joy and sense of accomplishment) coming out. I thouroughly rate this game 0 and will stand by this rating until they ever decide to actually balance the game out and remove the foolish Luck Feature. I would much rather see this game as Flash RTS which could actually involve some S (strategy) into the play.