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Reviews for "Gyossait"

Artistic, but that's about it

Let's see. Uninteresting storyline, it doesn't make you care even remotely. Incredibly boring game play, I found myself thinking "when will it END!" after about 6th screen. No real puzzles, but a lot of walking back and forth, collecting stuff. Failed to capture a scary atmosphere. Not a lot of action for an action tagged game.
On the pro side, it was kind of... different I guess. Not in a very good way, but different none the less.
4/10 and 2/5

Gameplay killed it

I liked the atmosphere in this game, and the artwork. But it was just way too slow and at times insufferable. At one point I died and went back several minutes of long slow agonizing walking. That was the point I quit. The character's movement is horrid, and you do not get a good feel for controlling it.

Neither fun or frightening

First of all, the controls, they were bad, there's roughly half of a second of delay after you do a jump/land, I am assuming this was your attempt at momentum, but all it achieves is frustration in an aspect that largely dominates the game play, platforming. The music was like rape to the ears, it looped badly too, I could almost always tell when the loop started and ended, the sound effects were fine considering it was supposed to be retro. The game didn't do much in terms of horror, I was mostly confused, wondering what was going on. The puzzles and mechanics were easy and uninspired, most of the "challenge" came from fighting with the clumsy feeling controls. The controls were counter intuitive, you have to stop to defend yourself, yet some enemies can attack you while they move and the shield becomes mostly useless quickly. It just wasn't fun, it didn't draw me in, and the level design had no rhyme or reason at times, random shadows, the floors sometimes looked like the walls, random invisible walls that stopped my bullets, some switches being unusable in what I am going to call, rage form, for NO apparent reason. Plus you have a button that resets the level, is it to compensate for bugs I was lucky enough not to encounter?

The game doesn't achieve any fun factor or horror, it was just annoying and hard to control. Also what was the point in the NPC's? I felt like they either were there for no reason or to just pointlessly be killed. Then there was giant floating head guy with a stupid smile. Oh hey I found him, boss fight? Waaaaaaait, what? He died from touching 3 switches? What?

>:C

Sorry but personally...

Sorry, but I don't personally like this game, it's a bit repetitive, the dialogue is kind of lame, the graphics are a bit dull, and the game is a bit worse than a classical plat former is supposed to be. Sorry, im sure many people love it and its not that bad, but I don't like it.
-Lil Ryder

why the hell is Z restart room smh