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Reviews for "Earth Vs Aliens"

Decent but could be better

I really enjoy these kinds of games, and you did a great job with this.

However, I think this game is difficult for the wrong reason. My problem (e.g., in Area 52 stage) is that the weapons are so weak that its nearly impossible to kill the mobs. The difficulty then comes from an inability to hurt enemies rather than a skill difficulty. In the end, I gave up due to the boredom of trying to kill the mobs with the peashooter that was available. Stages also took far too long because of this issue.

Too much work

Even on low quality my computer was lagging with it. The game was slow, and felt like work with not much pay off, so I stopped after 3 defend levels and a survival level.

RoughSeaGames responds:

I am sorry to hear that. I have tested the game on a 5 year old laptop and it worked fine. What kind of configuration are you playing on and what browser? The game is CPU intensive because of the particle effects, but if you do have no other flash games open it should still run ok on slow computers.

It's not often i find a game i can't win

I play a lot of games. And most of them on hard mode to boot. I decided to try this out since people were whining about how hard it is, only to find they're not joking. The concept is ok, I really liked the music, as even though it never changed it didn't feel repetitive at all. The upgrades are so rare (up till the point i gave up trying) and the enemies keep piling up whether you defeat the last set or not. By the time i got to Paris i was at that point where i wasn't feeling a sense of accomplishment, just a sense of too much effort for too little payout. The difficulty curve is too steep for my taste. I felt like it was easy in the first few missions then suddenly i was struggling just to shoot down one enemy. The Difficulty isn't the issue as much as the reward for survival. For that steep an incline i'd suggest adding a few things to assist, like NPC turrets, or even random bullets from the people on the ground or the healthy buildings. Perhaps making upgrades a little bit more useful, as i saw several levels where i got several upgrades after the weapons i used most that level were maxed, or not enough upgrades dropped leaving enemies nearly impossible to defeat, even with shields. Some people might enjoy retrying a level 20 times working out a strategy to beat it, but to me that get's boring after about the tenth time.

Good, but too hard

Your game had good quality and an interesting concept and whatnot, but I barely survived through all of South America just waiting fr the next weapon to help me out. Instead I got the freaking EMP mine, which sucked all kinds of balls. Rather than being an upgrade, like the missiles, it just gave you an excuse to have impossible levels wherein I had to choose between blocking bullets or draining shields, and with those healing guys around I couldn't kill anyone but them because they would just heal them!

Your game was good, but you need a difficulty setting. I simply couldn't finish Africa, so I didn't like the game.

cool game but glitchy

I got to the end of level 2 on the yellow lvl and i'm trying to kill a shielded green guy and i laid into him with missles and spread shotx5 and his health didn't move.

RoughSeaGames responds:

Hi, thanks for pointing it out again.

I am fixed the bug and its currently waiting for approval. Its a bit hard to rate 1 because of that, but I guess its normal :/.