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Reviews for "Alienocalypse"

Cool game!

It seems like all the games here have monsters or aliens in some way. This was a very cool game because it was quite unique. I was afraid it was going to be hard to understand at first with all those directions. What really entertained me was the amazing amount of detail put into everything. The characters appear so small which is a great way to emphasize their finer details. Probably the first game I played where I actually saw the fetus and egg develop!

The music was pretty good and it fit the game's tone well. I'm amazed you are the first person to come up with that word, as it seems obvious to me. It was even fun to control the main alien and just fly around everywhere. There's a lot going on in this game, but you can beat it by taking one level at a game. I still love the BerzerkStudio intro.

Amazing, but it would be great if there was a level creator!!!

Hmm...

This game is very addictive. So addictive that in fact, after you've grown extremely bored from the repeatitive music and game play, you MUST continue until you beat it.

NOTE: This game was super easy until I hit level 12. Seems no matter what I do I can't beat it. Everyone is saying it's a breeze, and normally I'm amazing at this type of game. can anyone help me with a strategy?

Good game, could be better with some tweaks...

This was a very fun and enjoyable game, however just a few tweaks would have made this a number one on the front page.

First, I had found that other than dropping off alien troops, the player wasnt very involved in the success during gameplay. It had become more like watching a show than playing a game. The addition of the shockwave seemed little more than a tack on, as I found the game consistently spammed them after the enemy troops were killed.

I admire the diversity of the number of alien troops you could have at your disposal, along with the upgrades, but many of the troops simply were not necessary. many other units could attack buildings as well as enemy troops, essentially devaluing the demolition alien. This is merely one example of many.

( Game Ruiner Strategy Ahead, do not read unless you have already beat the game)
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During the mid to latter levels, I found a strategy that required merely the use of three separate troops that were extremely successful all the way to the last level and including it. It seemed that ( when fully upgraded), the 50 point trap, and both flying units were all the player needed to win. Placing down the traps on AA units to kill multiple of them, then spamming 5-6 AA flying troops, then releasing the multitarget aerial troop would decimate any level. The game had lost its troop diversity at that point, as no other alien was necessary.

On the good side, I loved the artwork and moving backgrounds. The little graphical improvemnets in a game does a lot to pull in the player, and you guys did a great job coding the game.

Can't wait to see the next installment, with a few tweaks, it would be perfect!

Nice game

Good game, but it made my computer constantly hang... Could you make a game where I play as human?