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Reviews for "Ninja's Adventure"

Buggy

Here's a list of bugs to work on that I noticed (welcome to the life of a programmer :P. It gets easier eventually, though.)

1 - your guy starts below the level of the ground sometimes, so he can't move sideways until he jumps. He should start either at the level of the ground (if that can be done easily) or a little bit above the ground so he just falls to the ground at the start of the level (if he can't be made to start right at ground level easily)

2 - you can only jump while you're moving sideways, and can't jump if you're standing still

3 - when you jump high enough to hit the ceiling, you lose sideways momentum, which makes it tough or impossible to jump over stuff. Ideally, you just want him to lose upward momentum when he hits the ceiling, which would require your code to distinguish between ceiling collision and wall collision and handle them differently. Or if you're lazy, just don't let the guy jump high enough to touch the ceiling. Or if you're super lazy, say that the ceiling is covered with superglue and it's your job as a player to not touch it. But then you would still need to make jump height change depending on how long you hold down the jump button.

4 - just make the guy die if he goes outside the play area, or put a wall around the area, instead of saying in the comments to not go outside of it.

Once the mechanics are working nicely, focus on level design and better graphics and some sound if you feel like it

NinjaZeno responds:

Alright. I'll work on that. Thanks for your review ;)

not good

needs loads of improvement lucky I'm not the kind of guy that votes everything down
so it's a 2 for me
on both rating systems

NinjaZeno responds:

Okay, thanks for your review!

Needs much improvement

The guy appears through the ground at the beginning of each stage, half the time the up button doesn't work, he jumps way too high (I get caught in the ceiling). You are probably new to making flash games, but you should've at least made a background to this, let alone try your best with the graphics.

NinjaZeno responds:

Okay, thanks for your review! You are right-- Galooloo and I are both new to TGF2.

The concept is good..

But remake the images a bit. In addition, there is a bug on, i think the third stage, in which the character can go through the the left side of the screen and never return. You should fix that.

NinjaZeno responds:

Alright, thanks for your review!

Nowhere close.

If you want this to become a legitamate game, you have a lot of work in front of you. The artwork is a big offender, and it's going to need some upgrades. That MS Paint crap isn't cutting it. Gameplay changes I reccomend: better collision detection, more fluid jumping, the ability to stay still and jump, not making me start the whole game over when I die, better levels overall, why can't I go bach through the warp?, and some sort of puzzle challange added, all the rooms arebasically straight. So, yeah.

NinjaZeno responds:

Okay. We'll work on that. Thanks for your review!