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Reviews for "Red Dragon Rampage"

too buggy

yeah when I played this my dragon never went down in health, then one boss I couldn't do damage too and when he got to my draggy he started attacking and then he killed him

way too bugy

i cant upgrade anything even with the builder and gym. i go to go upgrade in the corner of the screen and it goes away and when i do it from the pause screen nothing happens and i only upgraded an archer once because i was in a boss' battle and he had nothing to attack at the time WHAT THE FRAG! the computer mouse is bigger then the dragon and every time i go to the shop my quality goes down and btw most of the time i'm not even throwing enemies i'm just hitting them because i don't have time to hit them to a point of weakness that i can throw them and then throw them(not a bug just bad game play)so ya get a better programmer

I expected more from the Toss the Turtle creator

This game would be fun to play, if I could actually play it. The sound effect for the stone-hurling boss kept playing even after I beat him, my dragon kept attacking air without me doing anything(plus it didn't damage anyone), and to top it all off, all of my medkits suddenly disappeared, leaving me sitting their hopelessly as my dragon had a seizure and I lost, once again, because of glitches.
This game really had potential, and when I first started playing it, it looked like the best game ever. please update it or put a less broken one up, and then I'll play it and have fun (finally).

Same with Toss the Turtle... too repetitive.

First, the bugs/issues:

- Enemies pile up, making it impossible to grab/claw them fast enough
- Enemy archers fire too early, too fast
- Upgrades are too vague, shitty, or expensive
- Big dragon's voice cuts out at the end of the round
- Bosses seem to be all the same tactic
- Cannon is too underpowered, or fires too slowly to be worth buying
- Shop misleads you into believing you can buy more than one cannon
- My archers wouldn't do a damn thing
- Map shows large expanse of green land, but barely any during play
- Scrolling to the sides is too slow
- Throwing enemies too far left = no money
- Claw upgrades just don't do enough damage later on
- Placing a wall too far away from the big dragon, it'll get destroyed way too fast
- Just a few enemies on screen makes the game lag
- Can't move or replace units/cannon after placing them
- Bonus money at the end of the round is FAR more valuable than the money enemies drop
- Gym doesn't say it upgrades mercenaries, makes people think it makes their dragon stronger instead.
- Takes longer to grab and throw (plus you may lose the money they drop) than to just spam-claw

Exploit - The rat boss guy, just grab his bombs he sends out and drop them. They each give 200 gold. He stands just far enough away from the big dragon so that you can make a quick grab and drop. Can do it as much as you'd like, so while I struggled to get just 1000 gold before, I get 20,000 in one round easily. Just takes time.

Dear god, why was this game released like this? Graphics are cute, but that's it. It's just boils down to how fast you can click your mouse, which by the way, is fairly easy with an auto-clicker, FYI. The game is fun the first few rounds, but it just becomes nothing but harder and harder repetition, just like Toss the Turtle achievements. Basic content, tons of repetition.. people start catching on.

about as good as dan 'n me ;( overall: dissapointment