Has potential, but isn't there yet.
Toss the Turtle was great and it had to have a few updates before it got to be the great game we know. This needs that process.
Click/fling doesn't work well. Trying to prevent other enemies from attacking Daddy Dragon while trying to drop enemies so they die instantly is not an easy feat.
Enemies either don't drop enough money or the items are way too expensive. I shouldn't be able to get the best weapons up front, but it shouldn't take a long grind session just to buy some health packs.
Certain items like the gym don't work the first time and needs to be repurchased which is quite expensive.
I get that the stone-throwing demon needs to have the stones dropped on him. It just doesn't work because click/fling doesn't work. He also takes too much of Daddy Dragon's health in a short period of time.
A and D do not go fast enough for the gameplay. Maybe these keys should be scrapped for a scrolling view with the mouse that moves with the dragon.
Don't dumb the game down to the point where it only take 2 minutes to beat it, but you've basically made a castle defense with Ninja Gaiden difficulty.
6/10 for this version. The above needs to be fixed or at least addressed in order to get it to the level of perfection we are used to seeing from your games.