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Reviews for "Sierra 7"

How flash games should be...

This was a very well executed game. The little details really add up for this. Little nods to console/PC games are nice: Call of Duty with the load-out, which gives great customization; and even Left 4 Dead with the pills (maybe). The smooth 3D design really makes it it hard to that this a stick-figure game. The need for accuracy and the randomization of target locations can really change the pace of your play-throughs and are more little details that end up making this game very professionally executed. I think this game is an example of how flash games should be. A little longer and this game would have been truly epic.

Love it! However..

I love the game! However, I can't finish the game because the last mission is completely glitched when you have to shoot the guys in the windows.. the gun lags and aims where ever it wants to, and then the shooting is lagged as well, I can't do anything to fix it and I've tried it on other computers as well, they all do the same thing.

It's a great game!

i would give it a 10/10 but the only reason that it cost you that one star is because of the scenes where you had to peek around a corner to shoot the baddies, it just got ridiculously hard. You should also state how many bullets you get whenever you look at the gun in the "Loadout" menu. And also, whenever you're aiming I found it a bit irritating that the crosshairs wouldn't point directly to the target and that half a second could've saved me a few times

BUT! The game is great! Great gun selections and great physics with snipers and such. I love it! The concept is great and it takes me back to the day when rail gun games were popular! This is definitely one of my favorites!
I also loved how the enemies would pop up randomly every time you died! It posed a challenge which i like sometimes! I love the game, good job on creating such a good game!

A marvelous addition...

To your series of modern combat inspired flash games. I was astounded by the incredibly accurate depiction of a large variety of weapons, bullet drop and curve due to wind in the sniping levels, the general gritty and overall 'real' feel of the game not to mention the impressive voice acting and narrative. There are a few notes that I would like to make however. The spawn system for the enemies is a great idea, but sometimes results in far too many enemies per level. On lower difficulties it isn't too severe, but on Elite it can get frustrating when you're taking on hordes of enemies with very little life to spare. In addition the randomness of your opponents accuracy is slightly baffling at times, with them unloading huge amounts of ammo towards you at point blank, and then suddenly blind fire sniping you with a machine pistol from ranges greater than 50m. Perhaps it would be worth considering some sort of enemy accuracy setting based upon their range and method of fire? I thought it might be worth suggesting the addition of more puzzle based levels, similar to the ones that appear in your Tactical Assassin series, just to keep the missions from getting stale. Tougher enemies, perhaps wearing vests or helmets, preventing you from headshotting them would be an interesting addition as well. Just my two cents. All in all, an incredible game and well worth a solid 9/10!

very entertainng