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Reviews for "Warning Foregone"

Meh. Could work way better.

Bullet-hell ennemy isnt much fun.

Manual targetting system is one of the worst control sheme i have seen so far in a game. Quite franlky i dont see the point of it.

The ennemy adapt, now that's an interesting mechanic.. but it seems to just add more part where we kill them the most. Makes sense in a way, but im pretty sure all endgames look the same; the boss being huge everywhere and bullets fill the screen.

Maybe having a bigger "play" area, the ennemy could use a bit more of its mobility to point its deadllier weapons at us. It would also give us some extra room to see the bullets coming in.

The time limit is really frustrating. The game gets more challenging on its own as time goes by, let me PLAY dont stop/kill me for an arbitrary reason!

The upgrade "page" should require that we stop to look at it, i saw it for a split second (i was just mashing button and it disapeared in an instant, without warning)

Nothing too new or interesting.

It's a cute little homage/rip-off, but all it does is make me want to play the original.

Wow guys really?

So many people have said the author of this game has not credited warning forever.

LOOK IN THE CREDITS SECTION.

You guys are stupid.

Good Game but Challenging

The gameplay is really fun, but I wish there was an option to play it with unlimited lives; just so we could see all of the upgrades, and play it for a little longer.

Pretty good.

Pretty good game. However, I feel that you should have mentioned that this is a remake of Warning Forever, rather than trying to pass it off as your own idea.