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Reviews for "Blue Knight -"

Not my thing

While it is true the humans expanded, a race of peaceful aliens was destroyed. I felt like I was killing off a species for my own selfish needs. If the planet belonged to the aliens, and the aliens were not harming anyone, why would we kill them? In the end I felt like I lost.

nice but

i explored a major bug after defeating on of the turrets at the gatekeeper in the northeast and dieing before i could kill the gatekeeper or obtaining, so i didnt saw the boss and proably never will ..
stil very nice
i would have liked music too :D

Diamond stuck in floor bug

It's a nice, sorta generic platform flash game. The flash game feels like a blueprint for a much bigger, more expansive game. The materials in this game are very fundamental; easy to fill with fun intricacies; slopes that don't require you to jump, hidden cave ways/passages, foreground artwork, etc. Being a pixel art game made in flash, with such minimal identity, it just seems so tangible.

The biggest flaw of game is that you have absolutely nothing starting your mission. Realistically, you'd have the equipment landing on the planet instead of finding it scattered across the map. It's annoying as soon as you find the jetpack, exploration and progression suddenly become a breeze. The lack of challenge killing the enemies isn't too big of an issue but the final boss fight was awfully lackluster and I hardly had to move to beat the boss. I liked the ambiance/atmosphere. But I do wish it was subdued and filled with more diverse sets of ambient noise, or music.

It's nice, has potential. May stem from a bias for pixel art.

well, it was a game all right

So I've removed the paragraph of sarcasm before my honest review.

A good twist ending wouldn't have made up for the bland nature of the game. I get that this was supposed to be a sparse desert planet, but you still need character to make me feel that. Fuel, ammo, and O2 never ran out, which was kinda nice, but there was no challenge. I honestly hope this skeletal game gets fleshed out in the future. I think most gamers here could give you a million and one useful story, character, music/sound, graphic, puzzle, and enemy/boss ideas to bring this game to life. Start by answering some questions in game: Did I kill every living thing on the planet? Is there an alterior motive for the mission? Is there any kind of alien response? Am I the first one to come here? Do I have any kind of backstory? Who left the gun, jetpack, diving gear, and health bars? Who set up the gatekeepers? Good luck and do keep working. Redeem Blue Knight and show us a great game.