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Reviews for "Gray - Physics Engine"

interesting...

i tried making the jump-start lower, to -83, and he completely jumped off-screen. so to fix the problem, i used logic and tried to increase gravity so he'd come back down... all he did was fall through the floor... the moral of the story is... make sure the ground is stable before trying to crash into it...

Hmm,

Helpful criticism hopefully:

I find that the more you max out your left & right movements, the more friction you'll need to create an enjoyable (and not annoying) platformer. If you plan on sticking with the -8/8 left/right then the friction is perfect at 1. That's all I really looked into. Hope that helps. And can't wait for your game to come out. Keep me updated. =)

lol

I applied 40 friction and he jumped off screen, this is pretty awesome.

As a physics engine

This is good.

TBearify responds:

Thanks, glad you liked it ;D

Good game

Great game, I wish you made this into a tutorial, I really need help on building physics games, there's a glitch though, I mistakenly removed the decimal place on jump making it 155 instead of 15.5, I jumped too high and went into the title, then I ended up jumping off the screen... Anyway, settings. I changed Friction to 1.5, kept falling off platforms without it, also changed left&right to -5/5, felt the char ran too fast without it.

TBearify responds:

Thanks, I'll make sure that bug doesn't appear in the final release! Also, if I have the time, I might be cooking up a tutorial :] If not, there are lots of good tutorials on the web allready ^^