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Reviews for "Gravity Duck"

Needed a boss.

40 level then.... Nothing?
I was hoping for a boss. Ah well.
It was ok.
Firefly were cheap as heck.

Alright

Entertaining and definitely solves boredom but its not for hardcore gamers. Its just a causal puzzle game and nothing more. Its a game for anyone really (solves boredom in hardcore gamers and introduces newer or casual gamers to a puzzle based game), game play was interesting but some of the farther levels could have been a bit harder. Nice simple game though.

become really frustrating

its good since you restart the level 50 yimes to pass it become really frustrating
the music is frustrating too but the game in general is goss no need good graphic to pley this game

Hmm

Well, I just completed the entire game, and I can't honestly say that I was very satisfied with it. I feel like this is one of those games that most of the challenge just comes from having terrible controls. We're placed in situations that require extremely precise movements that the character just isn't capable of doing, and most situations just require luck because the timing is just unreal. It wasn't all that hard to beat, but most of the levels I redid a few times were just because of that reason alone.

The ending was completely unsatisfying. We are given a chest at the end and never even shown what's in it, and that statue makes a cheesy joke about an omelette. What? I just beat all those tedious levels so this asshole can eat an omelette? At the very least you could have shown us what was in the chest...

I suppose as far as things I liked that the sprites were all drawn well. The level design was good for the most part, and they all looked okay. The music was a totally different story. It never changed, and got repetitive WAY too fast...I had to mute it by level 10 and couldn't go back. I'm usually not one to complain about music either, it was just really that repetitive.

The sound effects were appropriate so no complaints there. The nice gravity changing noise was good, as well as the egg chime at the end of the level.

Personally, I wouldn't recommend this, and the game has absolutely no replay value at all. Even if it did, I wouldn't be able to stand the same music track anyway. The thing I enjoyed most about this game was that it was moderately easy to beat, and the fact that it has medals.

I beat the game, then registered an account here to talk about it.

Basically, this game is a lot like VVVVVV, only a lot less fun. Every time you die it feels like the fault of the game, not yourself. That's a very serious mistake from a developer's standpoint. You want it to feel like if the player messed up, it was all them. VVVVVV did this perfectly, while Gravity Duck did not.

The game can be beaten easily in one sitting, and only takes about 25 minutes to complete. It wasn't difficult at all until later levels, and then it was an annoying difficult rather than a fun difficult.

All in all, I did enjoy it, platformer fan that I am. It provided some frustration, but what good platformer doesn't? Basically, it was a pretty good game; it just can't even begin to compare with VVVVVV or other platformers of its kind.