Did not like it, but...
I think the concept was very, very good, but to me it felt more like a trial-and-error / memorization thing than anything else. I understand that this is a strategy / puzzle game, but I shouldn't have to keep losing over and over again just to learn how an enemy moves / interacts. I understand difficulty is important, but to me this was just a cheap execution of an otherwise really good concept.
If you do make a sequel, I'd love to play it, because I do REALLY, REALLY like the concept of the game. I just think this particular execution was not the best. That being said, I really hope you make a sequel because I'll be the first one in line to play it.