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Reviews for "Cloud Control"

Hate the hit detection.

A small request, if a game is built to be one of precision then the graphic you control should not be constantly changing shape. The ever frothing clouds made lvl 8 infuriating, and on more than a couple occasions I entirely misjudged distance simply because of the frothy extensions.

If you can't do that, at the very least a button to reformat the shape of your collection of clouds to match right angle connections would have made this a much better play. After all, it is a puzzle game, so it should be the solution that's the difficult part, not the execution.

Radix responds:

Hit detection is a circle emanating from the centre of each cloud. The "froth" is *not* involved in collisions.

You might be getting tripped up by the rhythm of rising and falling clouds.

Music was.weird

it wasnt bad,no.but it was outa theme kinda.

a bad combination

annoying AND boring. i'm really trying to understand what you were going for, i mean i've seen a lot of mediocre games saved by a good story, or a big statement, but as far as i can tell this game has neither, so i'm a cloud...

the gameplay is just... wow. it might not have been so bad if you moved faster but you justify that later by making me move millimeter by millimeter just to get that next cloud. and annoying! more then a few times i had a bunch of my time wasted, trying to make my cloud mass perfect, only to slip the finger and have it ruined.

yes i know this is precision gameplay, but it's still REALLY bad. why? because it is, maybe it's not a gameplay trait worth persuing, or maybe you need some variety, or maybe you need SOME kind of gimmick to make this game in the least bit interesting, the nifty backgrounds just don't cut it.

but i'm being really hard, this is why you get a 4/10, even though the weird music gets a teensy bit repetitive, it is pretty appropriate for this game. it split both ways, on one side it's calming and ambient, like the gameplay, but on the other hand it has this ominous presence as though something really big is on the way, which appropriately IT IS!

and i do like the art style, say what you will about the game itself, the art is neat, i've always had a soft spot for the 8-bit retro look, and i will admit the backgrounds do look pretty cool.

so bottom line, this game isn't bad enough to make me hate your guts, i'm interested to see what else you do. so keep up the... work, and i hope your next attempt is a bit more ambitious then this.

Meh

The soundtrack was fun, and the graphics were nice (for what it is, I mean). The game itself, however, isn't much of anything. The "puzzles" weren't really challenging at all. It left the game kind of directionless. Maybe I didn't get far enough -- I beat the third level and got bored, and so left.

who would even want to finish 5 puzzles?

i did and it was a total waste of time