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Reviews for "Submachine: 32 chambers"

Nice

The only thing that threw me off was the sliding portcullis wall. I tried in vain to find a way to open it for a good ten minutes before giving up and looking at the walkthrough... and realizing I was supposed to just drag it up with the mouse... *sigh*

Last topaz stone was tricky..

But managed to complete the game without walkthrough.. not as good as other submachine, but still I'm a fan and love this.. keep them coming..

My fav is SM5

I usually hate these sorts of games

but you did a stellar job making it about logic and not which random piece of clutter fits into which other random piece of clutter, Awesome sir awesome.

Nice

Very atmospheric and Indiana Jones'ish.

You not only have to spin the wheels slowly, you have to unclick your mouse to let it try to "set" in place. Just holding down your left-mouse button and spinning profusely won't work. You're actively trying to rotate and set the circles in a certain place. So, you have to rotate, release left mouse button, rotate more, release, etc.

My only complaint is that, yes, some of the puzzles were pretty obtuse. For the most part, I figured them out, but that one piece of topaz hidden ... well... I had to use the walkthrough for that, even though in hind-sight, you did give a clue for it.

I still like this game. Not much into point-n-clicks, but this was very good.

i got lost

messed up at the end and could not get back to top id love to see more just like this from you