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Reviews for "Massive War"

Unbalanced

This game really needs balancing issues. The Rocket Jet wipes out the enemies bases in a single run at only level 2 Damage, and Combat Tanks with level 1 upgrades across the board wipe out the enemies Combat Tanks without taking any damage. Four rows (two squads with the default formation) of Rifle Men can take out a base in a few seconds unless the enemy pulls out a Combat Tank in that time and wipes them all out in a single shot. Turrets decimate anything that it's strong against with no challenge and do absolutely nothing to those it's weak against.

This game has potential, a lot of it. You just need to make the damage output less extremes of "No Damage" and "One Shot" and make leaving something at level 1 everything put you as a severe disadvantage later on against the exact same unit and not the other way around.

Even with the balance issues, it's a really fun play. It's fast paced, yet you can't win anything non-Air only without some strategy. It really keeps you on your toes on what to send and what not to. Fix the balance issues and it'll easily be a ten out of ten.

Also, make it so you can cancel a single unit without having to hit the X and delete them all.

Broken

Looked cool, but I couldn't complete a single level.

The air tower things wouldn't die, no matter how many planes I sent in whatever formation.

Maybe I'm missing something, but it just wouldn't work for me. I'd get stuck with one invincible thing..

it's ok

Not bad, but it's to easy. It also has a few bugs ...

umm.. ok

it was an ok game nut a little on the slow side

good game

rarely see a formation for a war games in flash game... good point ..i think a bit tweaking there and there, then this game will rock more than it is now :D