Eh,
Not too into the original Centipede so this wasn't too interesting to me.
Eh,
Not too into the original Centipede so this wasn't too interesting to me.
Reminds me of Space Invaders
Y'know, the incoming enemies, the shields. (Gravestones in this case. (As
unhelpful as they may be in this.))
I like the idea, I like the style. I dislike the controls. Another thing I don't like is the firing rate. At times it's one shot per five seconds, and at another it's a million shots per second.
It's an okay game. Not something I'd find myself playing for hours, but something I'd play for maybe twenty minutes.
wtf??
i'll give 2.5
because you've did a game
Poor execution of an intriguing concept
The ideas behind the game were interesting, but the graphics and controls were flawed.
1)The most notable problem is the rate of fire: There is none. You can only have 1 bullet at a time. This means you either have the slowest gun in the world or a Blitzkrieg. This sucks when the enemies are far away and really close because
2) The grave moving mechanism was bunk and flawed, They just didn't move like they were supposed to, It was glitchy at best.
I give it a 2/5, because it is the definition of nothing to new or interesting.
Sorry :-(
Can you make a 2d version of a horror game?