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Reviews for "Night of the Cursed"

Pretty poor!

This wasn't a great game, I'm surprised it got front page to be perfectly honest. I though it was interesting how you differentiated between story mode and survival, as after what was the story? Two people find a building, and stay there shoot endless hordes of zombies? Poor effort on that front!
As for the gameplay, it was O.K at best. Graphically I thought it was good, and it controlled well, but it was too easy. All you need is the P90 and your set, especially if you sit by the window in the bottom left hand corner.
Improvements for a future sequel? Increase the difficulty (more expensive weapons, lower accuracy, tougher zombies), and add A STORY! (i.e. different settings along the character's journey to some stronghold somewhere, i don't know, what ever you want).

Not Impressed

Not a bad game. Nothing to write home about. Your party A.I. should seek out enemies without you having to fire on them. I had a group come up to the side of me and while I was shooting at one group she shot at the same group with 12 or more zombies less than a bodies length away to her left. Also the game froze on me after the 4th round the first time I played. I was allowed to buy upgrades and traps but once I hit 'Next Round' I couldn't move or fire. 2/5 - 4/10

glitchy beyond belief

it was ok..way way WAY too glitchy. every second when u were walking you would just stop. why do u need "gamergold" to buy half the stuff

Quick review

Some good, alot of bad, let us start positively:
It is addictive, it is basic and fun and the bad is mostly fixable.

here is the bad in order from least to worst:
1. Voice acting was lack luster.
2. Sound effects made me sigh and stress.
3. Lack of power-up types.
4. Weapons, I got the combat shotgun very quickly, and here at over a million points I have needed nothing else. With the reload and accuracy upgrades on the Combat Shotgun I can one or two shot an enemy, and using problem number 6 I haven't even gotten close to being touched. I can shoot one shell a second and never have to delay for a reload, because the Speed Loader makes it that a single second interval can be constant and effective.
5. Bugged walking, the game bugs out sometimes when walking.
6. This was EASILY exploitable, The Mines, They drop a mine every thirty seconds, they are fairly cheap, and fairly effective. Right now I have the entire trip from any door to me rigged with them, and they never reach me, the only doorway I can not stack mines in is the one in my room, which even with just four mines is no problem, Mines are cheap, easy, effective and easily exploitable. Fix it, make them either more expensive, make the explosion interval longer or limited, or make Zombies give less points.

mengh

started out suspenseful, ended up boring. Zombies = too slow, guns = too easily unlocked, gamergold thing = stupid, map = too basic