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Reviews for "REDDER"

o_O

Easy to get lost on a couple gems, but it was a good boredom killer from the start. When I saw the first few misplaced blocks, I kinda ignored them, but then I got to about 12 or so and things started getting a bit creepy.
Only thing: After bringing all 27 gems to the ship, you should put the Return button back, 'cause it won't be cheating anymore. And maybe a switch next to it that changes the world between no-gems & all-gems mode, just to make it easier to find your way around again.
Otherwise, great puzzle platformer, great retro experience, great game in general.

I love this game

It's like a non violent cave story.

WOW

good game, some rare things, big map, and colectives.

Where is the secret areas?

WOW

I was surprised you've released a new game and I hadn't heard of it, so as soon as I realized that "Redder" was by the same creator of "When Pigs Fly" I quickly threw myself into another interesting and fun ride. At first impression I thought of Metroid like everyone else, which is fine it totally fits the mood. As I journey from room to room, realizing how enormous the entire map was, I quickly got caught up in the simple treasure seeking gameplay. The puzzles had me completely emerged into solving it's mystery and the sense of accomplishment of figuring it out had me wanting more. Once I got the 24th Marker I knew there was no way I was gonna stop playing there until I get every single last one. Just like "When Pigs Fly" this game was strangely addicting.

The graphics this time were very simple and were not all too impressive. They were nice, but it didn't have any charm or anything to tasty within them. As the graphics began to become distorted I was confused as many other people were, thinking you perhaps didn't fix all the bugs. But as I continued on the distortion only continued and at this point I had muted the game, having grown tired of the atmospheric tone. So, curious I unmuted it and notice the distortion had reach the sound quality as well. I began to realize the reason and totally loved the effect. It was like playing a NES game and I didn't blow hard enough on the cartidge and now it was slowly crashing and burning. I completely love what happens once I obtained the final marker and found it very fitting.

Again, love your work. The gameplay was simple, but kept me going. While the graphics were simple the distortion that began to overtake the game was brilliant and as you might've guess from my muting the music wasn't anything to phone home about. However, it was a very nice game, totally retro with a little sense of wonder hiding beneath it. I just hope more people can look pass the retro and find the magic underneath as well.

Pure Genius

the "glitches" idea was highly unexpected but I was grinning once I got closer to the end because I understood what was going on.

Incredibly simple game and concept and yet very intuitive.... simply awesome.