Well crafted game
This game had a gripping sense of atmosphere, between the music, the beginning cutscene, and the incredible sense of aloneness as you traversed the extensive map.
Great level design and an interesting take on a metroid game mechanic-- not having weapons made this pure platformer seem less like a blastathon, as some games have regrettably designated as their goal, and more of an enormous puzzle.
Again, I liked the music-- although it was repetitive and simple, it was certainly in keeping with the theme of the game; both the visuals and the music were simple, and they also both conveyed a sense of isolation. Well done!
Keep up the good work