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Reviews for "Narcolyxii"

Umm

You really shouldn't have a scientific explaination of the game at the beginning, just skip to what they do, it kinda makes you look like a tard not knowing what you're talking about and makes a person not want to play it.

ScottProductions2002 responds:

lol how can I not know what I'm talking about when I created it?

Decent, but leaves much to be desired.

Turret switching, Land Obliterator upgrade, new game autoturrets. All already mentioned, all need fixing. Moving on.

I'm torn as to whether to claim that the weapon targeting, especially that of the AI turrets, is either grossly inadequate or entirely TOO good. On the one hand, the AI is idiotic as hell, ignoring targets that are within range until they are halfway across the screen already and then opting to track already-destroyed targets instead of live ones. On the other hand, the targeting itself is buggy, allowing your weapons to destroy vehicles that are clearly out of the line of fire.

Also, I find the walking sequences to be overly tiresome and overly repetitive, especially if you are going to make us endure at least 22 basically identical sequences. The "nightmare" segments at the end of each level can easily be accomplished with a cinematic that expands when necessary. The upgrade center is going to be visited almost constantly between each level, so it makes a lot of sense to just have it appear automatically and then allow us to start the next wave from there. You can still show us the inside of the base, just don't make us slowly pace back and forth across it just to upgrade.

Great game, but unfinished

Great graphics, if the motion was a bit choppy at times, and there was a wonderful atmosphere to the game. You don't see enough creepy games on newgrounds now a days.

However, this could use some polishing. As many have mentioned before, it became near impossible to switch between weapons. I found that repeatedly jabbing my tab key while clicking on the gun was SOMETIMES successful, but often not. Also, the upgrade to the landblaster gun is broken. It can be purchased over and over again for no added benefit. Finally, the movement of your character while in the base was a bit broken. Notice you could keep bumping him up against the table even while in a menu.

But to those who couldn't get the good ending, reconsider your purchases a little more.

Decent

Flaws - the first flying car, the one that falls when killed, blocks shots after death.
The stealth bomber type doesn't seem to count as invasions.
The auto guns target the reality shards, so I've never passed wave 25, cuz the game ends. Perhaps it should be an option choice to end once getting 100%.
The land destroyer angle upgrade doesn't work, so you can keep buying it with no effect, wasting money.
When starting a new game, the auto guns I had before stay with me as purchased, though It doesn't block you from getting the VX medal.
I'm looking forward to the rest of this story.

"good but not the best defence game ive played"

its good..but it needs a lot more fixing..maybe have it so the char. himself can shoot at the enemys along with turrets and upgrades..such as turrets, traps, barricades, weapons and stuff like that..but other than that its a good game

-BioHzrd09