mediocre
This game had a, well, vaguely interesting concept. There was allot of potential here, and frankly, it was utterly squandered. This game is a mess, the concept is lost in some of the dullest game play I have ever seen, a literal plethora of stupid bugs which almost definitely should have been fixed before you released this.
The game play was stupidly easy at first, shooting generic alien-style spaceships with a laser beam, but that was to be expected from a sci-fi defence game. So after the first level you get a "dream sequence" with the alien looking alien at the end. Then, after the second level, the same thing. And then, again. The sequence showed potential to be expanded or lengthened or just changed in the slightest between levels. If you only have one idea, just do it once.
After a while, I'd purchased the chargeable laser thing (which was fine for taking out the small enemies, but due to a bug couldn't be upgraded to shoot any higher) and I had the first four enemy types (generic tank, generic spaceship, generic big spaceship, and, rather confusingly I think, a classic UFO). Suddenly, all the annoying enemies appear. Well, both of them. First of all, there were the big, round, black things that sway around the screen like they were drunk, and basically served the same purpose as both the other big flying enemies (at least, I think they were flying, the background was so confusing and most enemies seem to spawn wherever they want anyway, even in the level completion bars and on those useless symbols of the weapons which you think you could use to change weapon, but, infuriatingly, can't).
But I digress. The clincher were small, fast enemies. A standard edition to any defence game. First, getting all of the sets of three that they come in is just impossible, and letting two in is half your health gone (another bewildering thing, this game seems beyond a health bar, rather using to bland pieces of text to inform me that my base can withstand 4 invasions and that I, confusingly, have suffered 5). And these ships mark the part of the game that, for me, was impossible. The enemies spawn so fast, you cannot possibly fend the off with the tiny portfolio of terrible weapons and pointless upgrades offered to you. I was stuck at that point, gaining a small amount of money each time I died to whittle away on upgrades for the only good gun (the one you start with).
I could go on about the mediocre graphics, the many other bugs this game faces, and a long list of other tiny niggles and gigantic errors this game has. But there is a character limit, so I must hold back. The expression on your characters face sums this game up perfectly; at first it was mils concern, or vague anger but then I realised it was one of boredom, the kind you may see on an accountant's face as he sits down to toil away another day of the same thing as every day, I feel sorry for him, almost, being trapped this eternal storm of total mediocrity.