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Reviews for "Primary"

Good,

I like the game. It's challenging and the concept is original. I have one problem with the game and that is the length of the levels and lack of checkpoints.

I am infuriated by the number of times I've reached the end of a level and slight slip of a finger caused me to return to the beginning. This would be one of my favorite games if it only had checkpoints, even just one per level would be nice.

All this aside the game runs well on medium quality and handles well with all of the keyboard pressing.

cool game

great game and all, very original, but it gets very repetitive and boring after 10 levels or so. also, there are a few minor bugs and glitches, like sometimes when you die you can't move or restart the game.

JackSmack responds:

It starts getting really good after the first boss fight when you get the teleport upgrade.

Not bad at all!

Firstly, Robfire; there are two sets of primary colors, one for light, and one for inks; Red, Blue, and Yellow are your primary colors for inks, paints, etc. Although these days, the primary colors for inks (commonly, printer inks) are Cyan, Magenta and Yellow; just take a look in your printer. Your computer monitor uses Red Green and Blue, the primary colors for lights.

Anyway, on to the game. I found it quite an interesting game to play, although it seems the difficulty began to ramp up excessively quickly, I had to give up about 15 levels into the game because the wall jumping mechanic felt too fiddly for me to tolerate any longer.

The sound was fantastic; very seldom, if ever, have I actually encountered spoken dialogue in a flash game, huge points for that!

The design and execution of the animation was very crisp and fluid, very pleasant to look at.

The gameplay however, felt somewhat lacking; again, the wall jumping mechanic felt very fiddly, the character does not seem to execute a wall jump until after he latches on to a wall, which does not actually happen until about two-tenths of a second after making contact; I attempted to hold the jump button and alternate the left-right buttons to alleviate this issue, but to no avail; if the timing is not extremely precise, you tend to fall (and more often than not, to your death as well). Additionally, it seems the creatures that fire upon you utilize near laser-precise accuracy, not to mention what appears to be haphazard timing between projectiles; all too often did I await an opportunity to strike only to be killed as soon as I closed to attack range; of course I could have just always been in the wrong place at the wrong time.

All in all: the game is exceptionally well designed, even by Newgrounds standards, and for that I give you high marks; however there are issues with the gameplay and difficulty curve that make it feel excessively difficult and borderline irritating after a brief period of time. To put it quite bluntly, it somewhat feels as though it was originally supposed to be a video, and changed into a game at the last minute.

Overall: 8/10 - 4/5

- Jonathan

Not bad, but annoying

Its a good, original idea for a platform game but as many people have said the controls are messed up. why not have the arrow keys for controlling and a, s and d for actions like how most game would have it and maybe z, x and c for changing colours? Plus come of the levels are just plain annoying, I'm stuck on level 15 with all the wall jumping, one the wall jumping is incredibly aggravating and also doing that over and over again is just repetitive and boring.
So just change the controls, fix the crappy jumping and have more Imaginative levels and you'll have a great game.
If you take in this advice I'd like to see a second one.

Awesome but still few troubles

It's a realy good game! A unique idea, very complex and funny!

But, i think there's few troubles:
-Why only play with awds keys? it's pretty easier to play with the arrow keys! Sometimes i had to cross my hands 'cause i can't wall jump correctly with my left hand.

-Some issue with wall jump to, the hero take to much time to begin "to stick" the wall. It's pretty annoying because there are wall jumps in ALL level!

So, great game, but a little more and it'll be one of the best ;)