very smart..
no health bar, but if you get hit, your score goes down. very clever, since 2 of the medals depend on score. another smart thing was the gun upgrade, with it only being able to upgrade based on the combo hits you get on the enemy with how long you can keep them up in the air for. that was also clever. a not too hard game if you are playing it for enjoyment, but it gets a lot tougher if you are playing for medals. The end boss looked a lot like an evil version of dad to me, so that was cool. the sidescrolling shooting was also well made, i havent played a game like that in almost forever. all over, a very well made game. kudos to both Frostedmuffins for his programming skillz and Mindchamber for his amazing artistic talent.