promising...
this game has potential.. but there's just too many flaws holding it down.
silence is just a bad idea altogether.. you get silenced and then you sit there dodging bullets until the time runs out.
leveling takes WAY too long.. the only reason i got one of my guys to level 6 was because i got caught in a sudden death with the main boss.
making you get less experience for playing the same level after beating it is a bad idea considering it takes so long to level.. and the next stage everyone is level 8-10 while my guys are still level 2 or by some miracle level 3.
weapons NEED to be upgradeable. the only thing i see from leveling up is a health boost and slight damage boost but it's not fair when the boss has 520,000 hp and you only have 3000.
like deppjones said.. the placement of units at the beginning of the level shouldn't be randomized.. give us a set area limit to where we can put down our units before the match starts.
don't give enemies so much health.. either that or like i said let us upgrade our weapons so we can do more damage. or take some notes from the raiden project series and let us fire multiple things at once.. like missiles flying out while simultaneously shooting.
besides weapon upgrades maybe some power ups during the battle sequence that changes our main weapon temporarily like a spread shot or homing missiles.. something to get out of the monotony of just moving with the keys and holding the space bar.
like i said.. there's a lot of potential here.. but the game is just too difficult and doesn't give enough to make it more enjoyable.