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Reviews for "The Last Village"

Eh...its...well...

Good concept and art but I think with there being quite a bit of content I think you should of worked on this far longer. Maybe making the regions just one because I found it very annoying to look around 25 territories to find frickin a place to build, plus its way to complicated for a Flash Game. I can see this working if you refined the hell out of it like actual game designers do but I think you just didnt test the Ideas out of the standard Internet Gamer group. If this were a game for say... Xbox 360 or PC then the crowd of THOSE games would get it. This isn't at all a Internet type of game though. If it was then it'd be WAY easier, considering 80% of the people playing these games are complete morons. I simply didn't have 40 minutes to waste trying to build a building...try again, and remember REFINE IT!!!!!!!!!

Basic

Dull...... That's really all I can say more could have been added.

Historical trappings just make this more ignorant.

I don't see what the hype about this game is. Seriously. It's more original than some of the cookie-cutter strategy games you see here but originality alone doesn't make good gameplay. You've seen complaints already about the limited actions per turn. If there's any way to tell where buildings are allowed to be placed, I haven't worked it out. This just comes off as stupidly arbitrary.

But on to the subject of my summary: Apache ironworkers? Gunsmiths? Um, what? You dress this game up in history but that just calls attention to how ridiculously inaccurate this is.

...

It was ok, but I never had money...

meh

not my choice of game but, still good ina certain way.