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Reviews for "Madness 3D Combat"

too hardcore

Too hard it is. I find back off the treez is the best method, ie the control is rly dumb.

Base score: 5
+3 for a 3d game
-1 for control
0 for gameplay
0 for graphics
+1 for madness
+1 for violence
P.S. You have a year for preparing your sequel.

pretty intense

if your thinking about making another one, be sure to add different lvls and more features, but it was fun good job

HonterGames responds:

Yeah definitely. Thanks. Look out for Madness 3D Combat 2 next year! Hahaha. Thanks

well..

First of all I have to say that this game shows a bunch of great Ideas but in my opnion they weren't as good machined as they sound.

I mean 3D graphics, shooting jesus (maye it's just a good Idead for me because I'm atheistic), blowback ( for me the blowback was annoying but I think it just added a littlt bit realistic flair into this game) and of course every tipe of Madness figure.

I don't think if it lived up to your expectations...
But if I heared this fabolous Ideas I would expect a great game ( and if I look at yours it seems to me like you didn't finish it because of lack of time)...

Advancements would be first of all a story-line, other weapons ( with higher rate of fire or less blowback for example), maybe a Boss or two, and wouldn't it be nice to have those trees also in the area you can move... so you could hide behind them?

I know that it would be difficult to make a game ike this but I am sure (just by the things I have seen in this game) that you would be able to make a game like this..

4/5 points for graphic
1/2 for gameplay
2/3 for originality
+1 extra point for the things we can hopefully expect from you...

HonterGames responds:

Thanks. Yes time was a bit of a hindering factor which stopped me from making this an absolutely brilliant game, but now ive got a whole year to start on next years one. Ill definitely think about some of your ideas, and ill have to learn a bit more Actionscript to live up to your expectations ;P. Hahaha. Thanks for your input.

So hardcore

Upgrades like new weapons,healing and stuff should be added and the ability to get out of the area to enter a new one.

Some enemies should have weapons too but still a good game :P

HonterGames responds:

Well you can collect heal power-ups? Good ideas though, similar to ones iv'e thought of, and if we make another one next year ill definitely add extra levels and enemies, as well as an inventory and levelling system. Thanks

a little simple but addictive

the game was tad repetitive and the physics were weird with the shooting but its still a neat game and a great series, not a bad game... can be very addicting, oh, and great job on the 3d and the graphics, both very well done.

HonterGames responds:

Thanks, yeah i realised it can get repetitive but i got a little addicted to it too. Dont know why though hahaha. Perhaps ill put a Mochi Scoreboard or something similar in next years game...