A little simple
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Score: 7 / 10
Summary: A little simple
Review: I like these risk-kinda games, and like Fro, I'm usually pretty good at them. But, also like Fro, I sucked at this one.
Graphics and animations
They really look good, the drawings on the front-page, and the simple gameboard. I'd like to see some animations in fights, but that's not necessary, that's pretty much just a bonus.
Plot/Story/Gameplay
A backstory would be great, but it isn't necessary. I like these games, as I said, but this was kinda hard. It seemed like the computer was working together to kick my ass, and I had no idea what I was doing with the training of new units and building stuff. I was completely lost. You might just wanna have the units auto-generate, like in so many other games, but that would kinda ruin it.
I'd like the battle-module to be expanded, but as it is, it's simple, and I don't really know what's going on. More stats, that'd be awesome. Some battle animations, sure, I agree with Fro here.
Audio
Not saying the music is bad. It was actually pretty good, but I'd rather hear some music that really fit the era that this game is set in. It's not medieval enough. Great use of SFX.
Conclusion
Not a bad game, it has some potential. I'd love to see a bigger version with the tweaks and changes mentioned. I didn't get to see all of it, I didn't even get far into the easy mode, so you might wanna do something about the AI or the difficulty.
-=Review Request Club=-
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