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Reviews for "Cube Colossus"

Amazing but DAMN!!!

That was one of the most intense flash games or side scroller games in a long time. This game difficulty with Loki reminds me of R-Type Final on the highest diffeiculty. I'm still trembling with excitiment when battling Loki.
If you guys decide to make a squeal; could you add more kick ass boss battles and intersting plot and storyline. It will make the game more fun and unique.

Phew.

That was one of the most intense games I've played in a long while and I love it! I just can't beat the Bonus levels though, Loki keeps whooping me like I'm nothing. Anyway, Ioved the game, it has an enjoyable story, and the epicness of a good console game. Keep it up!

Fantastic

I had a lot of fun with this. Contrary to most criticisms, I think the difficulty level was good and perhaps even leaning towards the easy side (for a fun Hell shooter, anyway.)

I've never actually played anything with this style of control, but it was executed well (by tying bullet speed, enemy movement speed, and displacement together in such a manner that you'll always hit if you know what you're doing). While I tried (and came nowhere near) mastering the tricky displacement controls, I did like that it didn't feel forced: if you only care to use the mouse, you can still get by just fine.

I really liked the hints of creativity I saw throughout. It reminded me just a bit of cave story, which is a very good thing.

Suggestions:
If you pursue another game of this style, could you incorporate a target cycling option? An example would be Q= next counterclockwise, E= next clockwise. It's a basic gripe -- I don't always want to shoot at the nearest enemy.

Anything else would just be wishlist items. More challenges and secrets, weakspots/break-away parts on enemies, and perhaps a little more functionality with the mines (remote detonation? rubberband effects? I dunno, I just felt screwed trying to use them as my only weapon).

I'm looking forward to your next project :D

Nice additon to the Action - Shooter genre

Nice game.

The Controls were ... interesting. At first the classic WASD scheme seems to be superior but after a few battles the "Inverted Control" start to show it´s strength . . . quick short precise movements.

The Upgrade system was ok, maybe one or two more stats like shield strength or speed would be nice, or even some small gadets like secondary weapons or satellites.

oh, and: Change the "speed" of the game down by 10-15%. The precise "Inverted Control" loses some of its advantages, when bullets and enemies fly so fast that it´s virtually impossible to dodge them.

DecKai

AWESOME!

This has to be one of the more challenging Flash game I have played. Great style and balance and a good amount of choice. the levels can be a bit hard but other than that it was fine. on a side note i beat the last level with the first gun as well as the 19th , but i cant get the last achievement next to the Gatling one.