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Reviews for "Wizard Defense"

eah not that good of a game

it helps if your game accucally works! when you kill the last creep on the first level the game stops--the creep stays alive and you dont go any farther seems like a major flaw

not too bad

The other reviewers are right, this IS a very hard game. But I thought that the challenge was the best part. I was able to get up to level 17, but my village had basically no health by then. Maybe consider making it just a bit easier.

I found that the level 2 and 3 lightning spells were completely worthless, as was the level 2 fire spell. Why not make these more powerful so that the player might actually think about using them?

Some tips for players: Start with the lightning spell since one damage upgrade gets you 75 dmg/hit, which means you can take out lvl 1 trinos with 2 hits exactly (you have to hit them twice without interruption otherwise they'll regen life and survive the second hit). Then get the Nova Blast spell as soon as you can, followed by the Easter Strike spell. Once you've upgraded the damage on those a bit, the levels become pretty easy until around 15. Also, the best level 3 spell is Earthquake, hands down.

lunakite responds:

Yep .
I think the main game's problem here is difficulty setting and grammar .

I took much time when designing the level and balancing it.

Thx for all feedback and review. I'll note this
when making other game.

Not as hard I am seeing

I don't get why so many think the game is hard. If you suck just start with earth, for the huge splash so you won't have to worry about large amounts of monsters.
Earth + Lightning got me S rank on all 35 levels aside from 2 or 3 maybe. Overall a fun game with a good concept.

Not too easy nor is it too hard. A few of the levels had me just steps away from damage so it was fun to push them back.

While the game play was fun some of the upgrades just seemed to be complete shit compaired to others. For example 'Fire level 2' vs 'Earth level 1' earth seems far better, also 'Earth level 2' is just far greater, I mean a long block vs minor damage... imo anyways.

Overall good game, kept me busy for hours. Hope to see more from you, GL on this game and games you make in the future.

nice for your second game

first off i id like to say i love the save feature because i hate when you play a game then you get a game over and you have to completely start over and there are many more experienced game makers that dont seem to understand that. i also liked the variety of spells and monsters, these are the things i liked.

the things i didnt like were that you didnt even most things out like there were monsters with extremely high health and then they also had regain.... i mean it should be low health with regain not both that makes it hard as hell.
another thing like others noticed was that you should be able to to see the stats of a spell before buying it because i would buy the second of an element just to find out it was twice as bad as my upgraded spell... you should of made the second and third spells much better and cost more instead of costing a little and suck really bad.
the last thing ill comment on was your grammar... it sounded like you were a mentally ill 5 year old trying to explain something to me it may not of annoyed others but when people talk that way it annoys me...

i enjoyed it but you need to improve some things

very good

I would have liked different maps and the ability to get refunds from spells I don't use anymore but that's fine.

I don't have the time to write a mroe detailed review but I can say that the game isn't that difficult if you focus your skills. You don't need all 4 right away. Buy them as you need them.