A lot of thought, effort, needs to be accessible
I really enjoyed the game! The attention paid to visuals and level design was amazing. I loved the dive effect, especially from a high cliff. It's cool that the terrain changes, for better or for worse, when you smack into the ground. However, the game should be more accessible to the player. A save button should not be that hard to find. Understanding the point of focus and the coins early in the game would be nice. Because the game is so deep, the player really needs information on what the things he is collecting will be used for. Get some people to test it and tell you what they find hard to do. I think you have a great game, with some pretty sweet graphics. Good luck!