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Reviews for "Super Mario 63"

This game is awesome!

Jeez, I've been playing this game straight for like, 4 hours. I've made about 6 level editor maps, gotten 20 shine sprites, and 15 special coins. Normally I only play a newgrounds game for about a minute or so and I get bored. You have done a good job because you have kept me busy for 4 hours - and I'm usually not on a computer that long at all.

The controls were comfortable, the graphics were good, this game stays entertaining for a LONG time, and I love the level editor. Keep up the good work. All my 5 are 'blong 2 dis! Super mario 63 FTW!

Jeebus.

It's so profoundly complicated and vast, the mere thought of playing all the way through it is daunting.

Hell, I only had time to play a single level this morning. Took me twenty minutes.

I've absolutely no clue how you managed to summon the drive and patience necessary to complete a task this difficult and time-consuming...but damn.

DAMN.

The level of commitment alone is enough to make me wish I could vote 10 on this, and rate it 20.

Because it honestly deserves it.

This is complete ant utter AMAZINGNESS!!

(Sorry sometimes I make up the endings of words to make them fit(Now that I think about it, can Amazing have a "ness" at the end?)

Rob(if you don't mind me calling you that) I really have to call you out on this one.
This game completely represented the Mario games, and I congratulate you on it. This game was huge, just like 64, and I did the same thing I did on 64 as I did on this game. Get frustrated on how huge it is. I want to get every single objective in a painting so I could get all the possible new paintings but then I would get bored of going back and forth out of the painting and in so I would really want to go to a new place.
I Think you modeled the whole of SM 64 in 2D perfectly. The first part outide the castle was epic. It was so nice to jump on seagulls and to use FLUDD to fly around in the clouds then fall 100 ft.(thats what the toadstool said) to fall directly to where yout supposed to be, in another zone ( in other games, lets say you enter a zone 50 ft. to a vine you have to climb up into the clouds, where you walk from the clouds 100 ft.(which should be into another zone), where you fall and land in the same zone.). Now lets talk about the level designer, which you could have used to design 90% of the game(movies, talkaable things, and moving things(seagulls).As soon as I got five star coins, I entered the blank painting. I was amazed by the simplicity and hugeness of the whole thing. I liked how you made it unlockable so people wouldn't immeidately (Sorry)
play it and use every single kind of tile possible. In my books this is not a flash game, but a sequel to the mario series and could totally be sold as "being made by nintendo". I also think this is one of the best games on NEWGROUNDS ever and I usually do not like platformers. 10/10 5/5 GO MARIO!!!

Just like the console.

Only one word.

Nostalgic.

yay i found a glitch!

You know on bomb omb field there's that breakable box with a hologram of a fludd below it in the little hole? well a koopa shell fell down in that tiny hole and i jumped on that koopa shell down there and got hit and i got stuck in free falling koopa shell jumping... hahahaha. great game though, very good in depth levels.