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Reviews for "Tankmen: Incursion"

Just no

i can see where this game was supose to go but it was just way to weird for this type of game. sure it looked great but that is all i can really say. the robots i think were either to many or you made them move way to much, the dynamic camera makes it hard to aim because it changes view ever time any enemy pops in and out of range, and why the hell can the robots move through the ground but not the character. over-all i would really not consider playing this again even if the things were changed

I should get credit for trying....

Good graphics, BUT the game play was kinda boring and a bit repetitive the camera should be fixed . Change these problems and you might have a winner.

Eh...

Graphics are not all, game looks good but it sux

OMFG

JESUS H. CHRIST on a POPSICLESTICK! I'm not prone to motion sickness so the camera doesn't bother me that way. I am however prone to be very bothered by HORRIBLE camera zooming in and out seemingly randomly making it impossible to see enemies or where the hell you are going. Really? Seriously? What was the thought there, "hey look, we can zoom the camera in and out very quickly... let's do it all the time just for giggles!"

WHAT THE FUCK IS THIS SHIT!?!

nothing personal but THIS IS WORSE TAN PICONJO AND THE CLOCK CREW PUT TOGETHER!!! before i start with the reasons why i would like to point out the absolutely... i cant find a word good enough... the graphics were absolutely breath taking (thats the best i could find) beatuful in many ways, although hard to appreciate (see reasons below), they were the best graphics ever created for a flash-based platformer, and for that YOU ROCK!!! but now we come to why i gave you a double zero (0/0 out of 5/10), the enimies were harder than the bosses because the moved fast and could fly through walls, the aiming system was comepletely ineffective because they only cover certain lines of area and the bots could go through them, coupled with the fact hat your "dynamic" camera angle jumbles about like some crazed satanic rabbits during a gay sex orgy powerd by viagra and shugar, makeing the game unplayable as it is, but then ou added the total weakness of the players health and the wind!?! the health gets you dead in 10 shots (which are fired rapidly from all angles due t the bot's speed and ability to fly through walls), and the wind turns movement/combat in the air into a kamikazie mission to the bottom of the level...wait no its the top now. and the double shot "power up" makes aiming all the more painful to attemp by splitting the already unwieldy bullet stream in half, also the life count should be removed, put a score system in place (if there isnt one) and just deduct a few points every death, if they dont have the points, put a negative sign in and startgoing backwards believe me without all the damning game flaws, you'd get 7/10 3/5 for graphics alone! but then you kicked the game in the in the crotch, and shot it in the spine, turning it into a basket case of pain and spaz attacks, crippleing it for life.my advice? remove the autozoom, make the mouse the aiming tool, increase player health, turn walls into walls for bots, make bots easier and slower, decrease the bots and boss attack speed, remove the wind feature, and GET A HAIRCUT!!! srry i just had to do that :)

signed
ikilzu123
gamer, reviewer, and Happy Tree Friends Fan (not as gay as it sounds, believe me, google it and find out, not for the faint of heart)

P.S. this review was not meant to be offensive to any one/group of person(s) (aside from the clock crew and piconjo) and is compleately of only one persons opinion. no buissness or other person was in any way influenceing my opinon or choice of words. if slander is in effect it is directed at the product, not the artist, and is as truthful as my opinon can be.