Just a game about patience...
Little bit too simple. For the duration I played it for I was just getting attacked with one attack, therefore constantly healing until I felt comfortable to attack.
Lower the opposition HP so it becomes less of a game where you're constantly waiting to defeat the enemy and raise the amount of attacks each character has to add a more tactical advantage.
On the plus side, the character designs were good, yet the blandness of the background made it all look fairly basic.