Just like all freeworldgroups output...
Felt like an unfinished proof of concept rather than a completed game. The basic idea seemed like fun, but the difficulty curve was mad as you went from about a minute or so of being bored to ultra hard very quickly. Also seemed like it could do with either a more in depth plot, or just no plot altogether as what there was seemed pretty superfluous. Still it had nice is forgettable graphics and seemed to run pretty fast and stable so there could be something here potentially. Just needs a bit more work time.