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Reviews for "Portal Defenders"

Too fustrating

Before I start, I would like to say the art work was really good and smooth that's one thing I had actually liked about this game.

Now to the criticsm

Controls: The controls were smooth , easy to learn but overall basic. In the game you are just rapidly pressing a just to combo. In my opinon, There should of been two combo buttons and a guard button to defend against attacks.

Difficulty: For me, this game was rather hard and fustrating I couldn't even beat wave 4 or unlock other characters. There should a button to adjust difficulty or difficulty option in the game. Not to mention when you die you have to start all the way over. At least put in some lives, a continue option, checkpoints, SOMETHING.

Characters: Since I could beat the game or meet certain criteria I couldn't unlock other characters. The only real diffence I could see between them was speed. Not HP. What I would of done was given each character a special of there own rather then given them bombs, because they're hard to aim and while enemies specials have better "aim" than the ours.

This is were is started to piss me off

Enemies and Bosses: Great selection of enemies though. First off they're too fast and powerful (not to mention the walkthrough doesn't help at all i figured that stuff out when I was playing. You're just dodging really hard attacks and using the bosses own attacks against them that's not really a walkthrough). Now the only thing that comes close to saving me is the guts, liver and brains out of the dead enemies which is not enough. 10 measly HP. JUST??!! I'm being punched, scratch, blasted by energy blast, cut by magical blades getting hit in the face by fish and getting hit by missles and the only hope is 10 FRICKING HP, that's MESSED UP, PATHETIC, WORTHLESS, AND TO MENTION THEY DO MORE THAN 10 HP OF DAMAGE WORTH. What you should of done was made one 10HP, 20HP, and 30HP, added some power ups, and everytime you defeat a wave you could gain some attribute points. What else I notice was that the characters had short range while bosses had better range than what we had. For example, Mindchamber's punch extends too far and I'm below him and I still get hit, now that something that should be worked on. Also, when I get knocked down enemies and bosses keep attacking me before I get up, next thing I notice is that i'm dead. For example, BIgFuzzyKitten always knocks me and I always get hit by his big ball of yarn before I get up. You should make it where you can't get hit after you get hit till a second or two and where you can't get hit until you get up because one of the ways I die easy.

Lagging: I not sure if nobody else noticed it but it started lagging during the middle of my game and that could ruin the experience.
Not to mention I have a really fast computer and it took 16 minutes to load. You might need to twaek on that a little.

A few things before you do something: Fist off If you have a PS3 like I do you might learn a few things on it. Fist off play Metal GEar Solid 4 and Mirror's Edge and learn a few things like strategy and methods, then go implement on that. A game shouldn't be centered on dodging heavily concentrated attacks then dying so quickly. Maybe If you use the hints I give you MIGHT be able to make a great game.

To be honest this doesn't deserve a better score than Newgrounds Rumble. In fact there are other games that were better than this that I would of given a better score to.

Very Fun

Very fun game. Very challenging too, perhaps more health increases or more than just the amount that is given would be good but other than that overall awesome stuff.

AWESOME

THAT IS SO MUCH FUN......

need a few more healing drops though.....

BUT GREAT GAME!!!!!!!!!!!!!!!!!!!!

I love this game ;)

Never completed the game, but still I love it :D:D

Challenging

I originaly gave this game a 1 because it was too hard and I got banned for 3days for complaining lol. I laughed everytime i fought the mod's when they shot "ban" at me lol. But I pwnd the game w/ every character and it was challenging which gave it more gameplay value. Good job on this game =p