ehh
I didn't care too much for this one, there was just too many things "wrong" with it.
-Slowdown due too having too many enemies on screen at once
-No safe period after being hit, it gets annoying to have a crap ton of enemies tear through your health cause they can bounce you around and keep you from dodging.
-Some weapons felt unbalanced. The shotgun should kill things in one shot at close range and the rocket launcher should deal way more damage to bosses for the low amount of ammo it gets
-Having two jump buttons was really confusing, should have been left at space key or W, not both,
-Enemies in the 4th stage bugged out a bit and would only move when I did, which helped, but was broken.
-When having to face so many enemies at once, we should be able to use the med kits whenever, not just on pick up. This kind of ties in with an invincibility period after being hit, if that's not there, we should be able to heal up when we want, not just cause we grab the item.
-Lastly, the bosses should move a bit slower so we have the chance to avoid their attacks, it flt to me that when I managed to gain a lead they were right on top of me within a second or two