Great, but....
I think you have to rethink the minigames. Most people I think see PnC adventure games as a challenge to the mind, not to the fingers. Allthough many of us like speedgames, shooters etc. as well, I think you shouldn't mix them up.
If I play a PnC, I don't mind wandering around for a long time trying to figure out what to do. I do mind however having to chop trees or catch bugs, if the fact that I cannot hit my keyboard fast enough prevents me from continuing the game. If I want to play a game like that, I'll find one (and probably not get a top of the leaderboard score :)), but with a PnC I want to be ableto think my way out of it.
Adding a minigame is not necessarily bad by itself, but you should be able to finish it in your own good (or rather bad...) time. The bug game, for instance, could have been OK if there was no time limit to get them all three. In that case, it would have been a matter of figuring out when to click for each bug; after a while you would be able to solve even if you are not very quick.
Other than that, very nice game. Love the graphics and the in-game comments, and was glad to see that it was no longer necessary to use the arrow keys for walking!