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Reviews for "Andagel"

4 for effort.........

But not much else.
The game controls were annoying: You should try making it so the cursor only moves the camera if in the borders of the screen.
The camera was obnoxious: aiming was difficult with a rotating camera ALL the time, 3rd person view was... nothing basically, the model didn't even move, it was solitary.
Sorry, good try but my 12 year old son has better 3d engines than this...

terrifying

the ai was too jumpy, and reminds me of the movie among the strange. a cold unwanted feeling to the game. i suggest atleast making the enemies more lifelike, no jump around every second, and make them not battle bots in red. that is kinda scarry.

hmmmmm

not to god

omg this made front page?

wow..... sure i get that it probably took a long time to make this game, but still it was boooooooooorrrrrrrrrrrriiinnng, plot made me laugh because it was really stupid, but relevant to today's energy crisis, its basically just like one of those ad games were your supposed to click somewhere really fast before the comp, me giving this a four is being generous

popopt responds:

You'r e the only person to mention the energy crisis relevance - thanks:) It wasnt the most important part of the game but it was definitely a message im exploring, if a bit crudely.

Put it back in the oven, it ain't done yet.

This is a premature ejaculation. it might be the release you need but the other party winds up sorely dissapointed. work out the bugs in your engine (it's incredible what it does, but there are a lot of problems - for starters the textures on the ground, fix dat shit!), maybe scale back a bit (there are some scenes that were obviously mean to be "OMFG EPIC" and were really pretty lame).

i have to admit this game shows how powerful good texture work can be. For example the silver bot could easily be mistaken for actual modern 3D, but it's actually just a few textures facing the player at different depths. it (and a few other things like it) are amazingly well done, but it doesn't matter cause the game plays like ass and is generally just boring. really mouse-controlled games always need to steal the mouse form the rest of the computer, i have no idea if this can be done in flash but if it can do it, fuck the consequences (just make sure ESC give it back, and you're golden).

look forward to the sequel, here's hoping it actually makes it.