Umm.....
Where's the sound of battle?
Umm.....
Where's the sound of battle?
Levels out
Cool graphics and intro. Lame music, gameplay, and animation.
meh
i can see where it could have been good... the art concept really pointed towards a final fantasy kind of game. but after i got past the cool menu screen, i just got bored. those green squares representing where you can move whilst in battle are kinda crap (but thats a little nit-picky). i also think the turn based combat system is getting kinda old for todays gamers. it could have been a platformer the way the game felt. i'm kinda disapointed because it looked awesome until i actual played.
meh!
the grammar is awful and the tutorial always freezes when I move where it tells me to move so I can't do anything
Put more work in.
The grammar issues have been pointed out. One thing i noticed is that if you switch back from selecting your magic attack when you are choosing what to do for the battle, you don't regain energy, so if I flip between choosing attack and magic in the menu I run out of energy regardless of whether i actually use the magic attack. That's all that I noticed. Low score because its a short unpolished demo.