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Reviews for "Sumoball 2"

Great Idea

The game was great, but it needed more modes like an arcade mode where you fight bosses, who might be faster, bigger, that sort of thing. Then the game would be a lot better, but the animation is great with a nice simple style and the music fits nicely.

ZuiGe responds:

Yupp, as I said to the other guy, I'm not gonna keep developing this game unless people get interested.. Would be awesome tho.

i hate the yellow ball >_<

first of all i hate the yellow ball. one thing is that after you beat it it has no replay value if your making a sequel a way to make it better is power ups a story mode complete with bosses i can imagine the programming how hard it was (or maybe it comes easy to you) i think if you put some real work into this it could become a great game

Okay...

It was okay but kinda boring.

its ok

its ok
but it does get old fast

Simple

The game seems very basic. For me the computers keep on attacking each other without much success. The only reason they get out of bounds is because the ring is continually shrinking. Maybe a difficulty slider or options would make it more intriguing. As it is the enemies don't seem to use any tactics they just bump into each other constantly. Then at the end perhaps there could be a animation of a sumo wrestler wearing the same color belt as the winner bumping someone out of the ring. The only way to tell who wins is the voice at the end, but oddly enough the graphic seems to be the same regardless of color.