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Reviews for "BreakBeat"

Simple, but then gets original

At first, I thought it was going to be just another one of those little breakout games, but this one was slightly different. I like your moving base board to make it seem a little "music-ish", but 5 lives? why so many? And then there comes that ball glitch where it temporarily sticks to the base board. But I liked the idea how after you beat a level, you have to answer a quiz question to get an extra life. Good idea!

a word of advice.

Now, I did like that the blocks played music, that was cool. But you have some issues, like when the ball goes into the paddle, bounces around a few times, and then exits the paddle. I'm going to assume you just see if the ball is hitting the paddle and change the direction. What you'll want to do is change the direction of the ball, but also adjust the position so that it is just touching the paddle as it leaves. Otherwise it keeps thinking that its hitting the paddle because it coordinates can still be on top of the paddle.

i like it

only problem is, is the lives are hard to keep when you die and your so far away you cant get the ball up in time, also, it was very glitchy such as the ball would get stuck in the paddle, and the ball would go through the targets.

interesting

First off, i like games that incorporate 2 or more different ideas like this, so points for that!! Not to be to critical, but I thought it was a little harsh to game over someone for not knowing some of the trivia questions, maybe just not letting them have the bonus would be enough? Also i do think that the unbreakable gray blocks should reflect the ball instead of it just passing thru. I hope that helps some, but like i said it's a cool idea, maybe just needs a few tweaks. Keep up the good work!!

nice

has a few bugs, collision needs work, and the ball's respawn needs 2 b more forgiving. otherwise, its very nice. carry on