i give a nine because...
i know u tried hard and its good but make it easier to get resources and kill the eniemies.
i give a nine because...
i know u tried hard and its good but make it easier to get resources and kill the eniemies.
Good from afar but far from good
It started out fine with the tutorial missions, but once I got past there into the real missions, I was massacred and couldn't do a thing about it. All of a sudden things which weren't mentioned in the tutorial became a big deal, and I didn't have the resources to do anything near enough by the 2nd wave. The resources required for things according to the panel didn't seem to relate to if you could build something, and no indication of what I had to do to build it.
It let me build the hotel, but wouldn't let me hire a hero. The tutorial just said build a hotel and then hire a hero - end of story.
I was actually glad when the game ended after that 2nd wave. I closed the window and won't bother trying it again.
decent
i thought u done quite well graphics are a bit bad but overall i thought it was a good 1
almost
its good but its not great
Pretty Good
ok it is good.
reminds me of spellforce but with less graphics.
good background music that goes with all scenes, that is when attacked and when quiet.
graphics for flash games are good, and nice gameplay.
must admit i got beaten at beginner stage, 2 trial (got overrun)
nice variety of defences.
here comes the "bad" part.
So all you need is to develop an even better tutorial. Try to make it usefriendly, with every building and possible functions explained.
It needs to make the user notice the different abilities of each defense and also must make the user notice the damage an enemy can do.
Now for the buildings. It would be better if the life of the buildings is numbered since the user would be able to calculate if the building will survive a wave without some repairs.
Overall good game, nice background, good music, and most of all excellent gameplay.