00:00
00:00
Newgrounds Background Image Theme

BloodyPeckii just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Zionic Eclipse"

Amazing

I really liked it, the drawings were very good. Keep it up.

DutchinLive responds:

Thanks Mate!

Incredible!

I was absolutely stunned by this! Loved every part of it, the only thing I have to pick on is probably the voicing which could have been better quality.

So this is a part of a series?

DutchinLive responds:

Yeah, I don't have the best voice, best mic, or best skill in sound production, but I'm working on all of these things for the next installment, except my voice.. :D

A pre=work review

Hey dude -

Nice movie! Nice work with the 3D - personally I would've cheated a lot more and had less of it in there, but I'm all about compression heh. What was in there was great. I didn't notice the stars being out of sync with the action like the other guy said, apart from that initial shot with the enemy ship. Plus it's bloody difficult to do!

Laser effects were wicked - for when they connect with ships - depending on what effect you want there, you might want to remove the 'splash' when they connect with the enemy, unless they are plasma or something, I think it's more dramatic if they slice into the hull rather than splatter. (and less work!)

Yea, there's nothing wrong with the action sequence itself - however i think another layer of SFX and in-battle chatter would help to know what's going on. You start with your pilots dialouge to himself, and he sounds like he'd trash-talk whilst fighting, but it's completely silent. On from that you should definately put some of the character in otherwise you can't connect with it at all - it's just pretty. Like, just before he does that spinning manouver, there should be a shot of him saying 'lets see how you handle this' and yanking the stick or something like that.

Quite liked the ship, reminded me of my F18! The swearing did too, I stopped swearing for my SC episodes as it is kinda pointless, and people ripped me to shreds about pointless swearing.

I also thought that damage readout at the end was pretty pointless. Adds nothing to the plot, and the ship fixes itself as quickly as you read what was wrong with it - might've been more effectual if we were actually in the cockpit with the pilot hearing the warning bells, maybe seeing the fixy robot / whatever he does to fix it - but since it has no baring on anything it just kinda ends the clip in a lull rather than an intense action funfare.

Great work, keep at it - the biggest things I'd work on would be character development. I'd also probably make the episodes longer / have something significant happen in each one, this felt like a teaser. Must go to work now heh hopefully that's useful - it really is a great peice of work!

DutchinLive responds:

:D Great to hear from you, the nose cam was a direct homage to 'Air Skirmish', heh, glad you wrote a review! I'm taking it all onboard for my next submission! The splash effect was really there only due to poor planning, not realising what I had done was going to screw me over in future-half completed scenes where changing the layout of the ships to provide effective-looking damage.

I won't be removing the swearing though, I know I may receive some criticism, but It's gonna be an adult series with adult characters and realistic adult language, in other words, the language used will be based on the character.

Anyway man, good to hear from you again, don't be a stranger now! Submit some new cool stuff!

Love It!

I was just listening to "The Unfilled Void" and pictured pretty much what you have gone and made. For some reason the sounds remind me of th game Freelancer, Is this just me?

3D is where I really want to go in flash, so kudos for somthing this smooth. Seriously its incredible.

As said before I think there should be some more dialogue, possibly another pilot that Jacob can communicate with.

Again nice Job, Keep it up.

Impressive.

That was cool, awesome graphics, great fight scene. It really looks like you've studied quite a few dogfighting scenes from other movies because the way you've done it is almost on par with with the way they do it in the movies.
The camera switches and flow are extremely well thought out.
Can't wait for the next one, though a few things I thought needed improving:

Cutting to the ship analysis mid fight kind of broke up the action and felt out of place.
I think maybe including a semi transparent overlay or even the data framed inside the cockpit system would've been abit more natural than the kind of shock from cutting completely away from everything.
Secondly was the voice acting, and honestly, with the great work you've done so far you shouldn't have any trouble getting yourself some willing talent from the forums here.

DutchinLive responds:

Totally agree with you about the overlay, I did it at the end of the last scene, but the earlier one was initially meant to be shorter, but was extended to fit in properly, thanks for the advice man, it's all being taken on board! I will be looking for voice actors too soon enough, thanks for the review!