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Reviews for "The Rise of a Knight"

Good story, passable game

Kudos for the writer in a big way.I like the story.

Sound track gets old, perhaps a mute button for music only.I always enjoy this option.

The quick attack just looks like a flailing arm connected to someone elses body.

The arrow guys are literally impossible to dodge.You can be well over an arrow but you blink back to the ground and get hit.I can't believe that went unnoticed.

For the most part if you just lay on the quick attack button you're invincible, so I've seen so far.The guy with the chain mace is most obviously affected by this.You can stand way back and hit his mace every time he swings it.

I liked the health and power system, character design seems a bit cartoony but good.

SeethingSwarm responds:

Thanks! My writing skills are pretty bad, so I feel very flattered and spurred on by your compliments. Anyway, I didnt miss the fact that the jumping is flawed. My coding skills just wasnt good enough to rectify it. And the hit detection for the knight's sword was also a bit flawed. I have learned a lot while making this game and will be able to improve on al those aspects for the sequel...

nice for first...

miau..., good story..., a bit lineal and easy i f you wait to hit..., but that's the idea for a flash game, isn't it?...

will be TRoaK 2?...

SeethingSwarm responds:

I dont think flash games should be too complex or difficult, but I do try to push the limits every now and then, and a lot of people think I did not take it far enough with this game. There will be a sequel, but it wont be called The Rise of a Knight 2.

could use improvement

it didnt show anything new.It should have health potions and mana potions.the night should have magic.its really repeatative and you should have looked at paladin and see that as an insparation

SeethingSwarm responds:

Paladin was definitely one of the games I used as inspiration. That game is great and I dont consider myself on that level of goodness yet. I have learned a lot while making this game, and hopefully I'll be able to improve on all the shortcomings for the sequel which will have a lot more stuff in it. Im glad you kinda liked my game, thanks!

Could be better

It was good, but I found that at the goblin camp in became to difficult.

SeethingSwarm responds:

Too difficult, hhmmm. Its weird how so many people find this game too hard, and so many others find it too easy. Well, I dunno if its just because people are different, or if this game is a bit unbalanced. I'll try to improve on the combat for the sequel.

Cool game

It would be better if you can make it to where you don't have to hold down the buttons to attack. it was awesome.

SeethingSwarm responds:

Glad you liked the game, but Im not sure I know what you mean. Do you mean that it would be better to have to press the attack buttons over and over again to attack than holding it in for continuous attack?
Im really glad you though it was awesome! Thanks a lot!