00:00
00:00
Newgrounds Background Image Theme

Tshtsh17 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Get a Life"

Nice one

Nice dating sim. Inspired in the indie game Kudos, I guess.

Johnnybdesign responds:

hhhmmm no. I don't know Kudos... but I will look into it !!
Without blatantly copying the game, perhaps I can find a way to improve mine?
Thanks for pointing that out.

Nice change of pace

Having played most of these types of games it was nice to have an open ended game to allow me to do more. That said the opened nature and lack of any real info can be a little frustrating too.
In my case, I would get one or more of the women in love with me but then they became angry and nothing seemed to help. So it would be nice to know what caused the anger and/or how to clear it up. Also an idea of what you are heading towards would help too... as my first game suddenly ended with you have achieved some art goal (I think, I clicked it off too fast by mistake, and yet cooking and singing were my highest skills). So not knowing what would trigger a victory is a littleoff-putting also.
So in general very nice change of pace, but a little more info or at least a help in some areas would be welcome.
Thanks!

good

kool game took to long to advance though

hmmm

it's quite extensive
but id like a few more characters and i dont like how i cant visit all the places all the time, i dont like waiting for the time to change, then i dont have enough energy
so i have to go to sleep and try visiting the place all over again

~Sparky

Johnnybdesign responds:

Hey Sparky,
Thanks for taking the time to write a review.
I'll take it into account when comes the time to improve the game.

What worked and what didn't?

I think you have you have the right idea, and your heart's in the right place but it didn't come through. I have been juggling with the idea of something similar although quite different to this so i'm gonna try and give the best possible constructive criticism i can.

Pros:
1) You stepped outside the cliche for these types of games and went for something different.
2) The amount of options were use allowing for huge customization.
3) You allow people to not worry about some aspects of the game (eg. you could never touch a sports book, or never even talk to a certain girl.
4) The game allowed for both genders to play.
5) The graphics were pleasing and nice on the eye.
6) There was no goal, no time limit. I disagree that this is necessarily a bad thing unlike other reviewers but i feel it needs to be pulled off well, and just clicking buttons probably the type of game where it does work. Maybe some sort of free roaming date sim? Saying that there does need to be points of not necessarily completement but some sort of achievement.

Cons:
1) The first major con is that there's too much too soon. You get tossed into your game with no guide and with all the options of the game at your disposal. To most players this is daunting. The question what do i do? comes to mind. I know you want people to not have this 'keycode' but i mean sometimes it was just plain frustrating. I agree repeatedly click the button games suck but this leads me into my second point.
2) repeatedly click the button games suck. I understand you tried to overcome this by not telling people what does what, but click random buttons to see their effect is not enjoyable and i feel this strategy will never be that effective no matter how well implemented. I mean the whole building up stats then asking girls out formula is dated and im suprised there is so little variation from this. IMO stat building should be removed from these games entirely and replaced by something else. The main aim of stat building is obviously that it gives your character some sort of definition but i believe with careful design this can be overcome.
3) The whole time system was nothing but irritating. School was just another stat point source and there was no definition between day and night. Place times were irritating and involved a lot of napping in order to work out.
4) Some things just didnt make sense. Why did some girls suddenly know you when you became good at a certain aspect? Why did a girl fall in true love with me even when she was angry with me, and when she was angry with me why did she act normal when she spoke to me?
5) There was little reaction from the girls when you gave them gifts or like did anything. It was hard to tell if they liked something or what.

Things you could look to improve in a possible sequel:
1) Account for all sexualities, allow girls to date girls and guys to date guys. This isn't a personal preference but it's something thats really easy to implement, and it pays off in terms of broadening the audience.
2) Maybe add more dialogue between you and members of the opposite sex.
3) Possibly make a prettier looking mall
4) Add more ways to interact with the girls.

I hope this review will be somewhat useful. The game is good and i encourage this progression, but any sequel should be thought through thoroughly. Overall very good and very innovative but flaws somewhat evident. Keep up the good work and i hope to see a sequel of some sort.