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Reviews for "SimianLogic's Filler"

Good

This game can be a bit addictive... I liked it but after 10 minutes I got a little bored with it. Good idea though. Maybe adding different music would help.

Good but buggy

A very nice and entertaining game, however, I experienced various times that instead of just losing a life whenever my fillers were hit by a bouncy ball while creating them, I'd also lose a life every time I released my mouse button, making it rather difficult to pass a level. Other than that, which is unfortunatly a big issue, because it makes it unplayable, a very great game.

Good concept but repetitive

By level 10 it becomes dull!

By level 20 it becames unbearably dull once you get the gist of it!

A little too easy.

This was a nice variation on a classic; like you said in the review, though, it was a bit too easy. (I quit after level 50 because it was unduly slowing down my computer.) Games like this are bound to eventually become tedious, so you might want to increase the difficulty level faster in the later levels.

One idea might be to lower the increase rate of balls between levels. Alternatively, you could make it more dependent on how the player performs on earlier levels; for instance, you might have a lower base total for each level and add a bonus of (remaining balls / 5) from the previous level, or some similar formula. That would also make it so that you couldn't simply slack off once you were close to the end of a level, as there would be a point to conserving your resources.

Either way, though, it would help to make things more difficult. That would increase the challenge in later levels and reduce the tedium. It's a strong concept for an enjoyable game, but the execution could use just a bit of tweaking.

Little enyoy

hmm,not so much to writhe of this game.