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Reviews for "SimianLogic's Filler"

Great concept... and I suck

It took me about 4 tries just to get past level 3. I love this game. And god, do I suck at it.

Perhaps a "retry this level" option would be helpful.

Refreshingly retro

I'm guessing the main inspiration for this game was Jezball. And if not the two share innumerable similarities.

If I'm right however, I think that the new form of gameplay was very clever and the physics of the balls was well done too. The game does lack a sense of difficulty though and doesn't realy feel challenging in the slightest, I would suggest increasing the speed of the balls slightly, so that it's easier to lose lives.

Good fun for a whike though.

It isn't bad

Lives have to persist. Always starting with a number of lives equal to the level you're on + 1 means the game is basically unlose-able after level 30 or so. Also having such a ridiculously high number of balls at you disposal... I cleared level 54 without losing a single life, and I still had 44 balls left over.

With the right play style, this game will never end. And that makes it exceedingly boring.

So addicting

I love how you made the design and gameplay so simple, yet with an addicting objective....IRRESISTABLE! ^^

Very fun but...

The game was pretty fun. I got to level 16 before I got bored. The only real problem with it is that it gets boring pretty fast. In the next game you should add something more like power ups or different types of balls.
I look forward to seeing more submissions by you :)