Okay?
It was okay I guess. But sorry dude, the due date was yesterday.
Okay?
It was okay I guess. But sorry dude, the due date was yesterday.
This was meant for you: "I've got 4 days left... and judging by the "Okay?", maybe I should have used them..."
A worthy competitor
As stubborn as I am, I have to say this is definately a worthy competitor to the game I'm working on for the contest. The gameplay was varied and interesting, if not a little slow, and the enemy-capturing animation made me laugh. It'll challenge kids to think. :) Good work.
Well, I should certainly hope it's a stiff competitor! :) I also do realize that it can lag somewhat at times... the graphics are what are doing it, and having so many on-screen. One of the slight problems with an 800 X 600 size requirement, and trying to pack enough into each part of the levels to keep 'em interesting. To my surprise, many of the serious coding-milestones (like adding the enemies) didn't cause any noticeable extra lag. Granted, the enemies don't do much, but there are consistent hits tests and what-not going on once you get a certain distance from them.
Thanks again, and good luck to you!
not bad
it works great as a Wiggi World contest what ever that is & it makes a great educational kids game the only ting was the energy refill was very slow & that made it kind of boring
Yeah, I've actually decided to make a slight upgrade to the refill dynamics, so that each piece of garbage you collect gives you a slight boost. This should alleviate a lot of the power-bar concerns for anyone not blatantly wasting it...
Technical difficulties
I feel bad - I would like to rate this game higher - nice concept - but it kept disappearing? in the middle of playing, 2/3 or more of the screen went black.
I use Firefox as my browser, but that shouldn't justify issues.
Too bad - because seemed like there might have bdeen potential.
I've got 4 days left... and judging by the "Okay?", maybe I should have used them...