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Reviews for "Biff and Baff - Rolling"

Pretty cool, but too slow

The game moved too slow part of the problem was that there was no quality switcher. If your going to disable the quality option in the right click menu, then add the option to lower it yourself. it was fun though

pretty cool

awesome game and very original, but I would've liked some sort of co-op mode. Other than that i really liked it.

It was ok

This game was ok but my god do i hate repeating myself and thats all you do in this game.

Ok well i went down the path and got my key.....looks like i have to go down the path again to get back. Oh but wait my stars are down that same path.

Having to travel the same path four times gets tedious real quick.

The bounce off the wall seemed a bit to extreme for me but i can see how it was needed being the only real hazard to the player in the game besides the speed boost which you can easily recover from.

Great idea controlling two characters in the game but in the end i felt like i was playing donkey kong 64 all over again having to have a certain character collecting certain things.

This game was a great idea i just think it needs a little more time in the development process.

(sound score a 10 because my speakers are off but i diddn't want to bash it if it were great.)

Good game but a bit buggy with the keys

This is a good game, requiring fine keyboard control. I got to the second Silicon level before deciding to quit and write this review.

It's not that hard once you get the hang of it--there's no problem there though I'll bet that its initial difficulty is why people are voting low. It does require a lot of patience though, and the willingness to pay constant, careful attention.

There are some bugs with the keys and doors though. In one level (one of the jungle levels (pass = monkey), maybe the second to last jungle level, there is a room with a blue lock that contains a blue key and nothing else! There would be no point to opening that door. Sometimes, a door eats two keys instead of one, but this happens somewhat randomly. In the jungle one where you collect 3 yellow keys, that bug prevented me from getting half the stars, because one of the first two doors ate 2 keys so I didn't have a key to open the last door. And sometimes, there is simply no way to get to everything in a level. I believe that in one of the last two jungle levels there is a chamber at the top right that requires a key that can't be found anywhere in the level.

very challenging indeed...

this game is very addicting and i've been playing this for hours on end. unlike most games on newgrounds, this game requires a very high degree of concentration and a great deal of preserverance. it's very demanding and can sometimes be very frustrating, especially when you got to the fourth level. but each time you completed a level, you feel the need to move on to the next until you've finfished the game because you really experienced a sense of accomplishment after all the hard work, and you longed for more. i liked the idea of giving each level a specific theme. it makes the game more interesting to play through and less repetitive. although the graphics and sound are not the top notch, i can tell you've put in a lot of effort. however, you really need a quality button. the game runs pretty slowly on my computer, and i hate that.

but i got stuck at level 5.2.. i can't open the door at the bottom (which wasn't locked by the way) no matter how many times i tried. dunno if that's a bug or something. i looked for an alternative route tried to move my way past the obstacles but i kept bouncing off them and fell to my death... is that supposed to happen at all?